Department of Malicious Vagueness
Welcome to the DMV! In this social rogue-lite game you play as a recently deceased spirit and new hire at the Department of Malicious Vagueness. Work to help process the hordes of deceased in the afterlife while trying not to stand out too much. If you do too well or too poorly, the cycle of dying and finding a job continues, so the goal at the DMV is pure mediocrity. At the end of the week, you can upgrade your apartment and try it all again.
Controls:
- Point & Click to interact
- Tab to pause game
Credits:
- Producer: Ryan Gordon (Z)
- Art Direction & GUI: Stephanie Boland
- Programming: Kendra Dunsmoor
- Systems & Mechanics Design: Josh Ahlborn
- Encounter Design: Joe Young
- Narrative & Audio: Solomon Richards
Updated | 12 days ago |
Status | In development |
Platforms | HTML5 |
Author | KaeJaeGames |
Genre | Strategy |
Made with | Unity |
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